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Lead UX Designer – Diablo IV

Lead UX Designer – Diablo IV

CompanyBlizzard Entertainment
LocationIrvine, CA, USA, Albany, NY, USA
Salary$121500 – $224880
TypeFull-Time
Degrees
Experience LevelSenior, Expert or higher

Requirements

  • Minimum 7 years of experience as a UX designer, interaction designer, or similar on public products
  • Minimum 3 years of experience as a lead or people manager in design field
  • Experience with UX implementation in a modern engine or platform (e.g. Unity, Unreal or HTML5)
  • Ability to adhere to a project’s existing visual and interaction patterns
  • Experience with designing for multiple control schemes (e.g. Controllers, Mouse & Keyboard and/or Touch Screen etc.)
  • Positive attitude around receiving and providing objective feedback
  • A passion for video games, user experience design and user interface design
  • A portfolio showing a solid grasp of usability design principles, user flows and prototypes you have created for UI screens, as well as samples of your visual design ability

Responsibilities

  • Collaborate with UX/UI Director and key game development stakeholders to ensure all Diablo IV features achieve game goals and improve player experience
  • Coach, mentor and support your team members to grow and advance
  • Establish and maintain strong relationships with game development stakeholders
  • Work as part of Diablo UX/UI lead team, develop Diablo UX/UI maturity and create healthy team culture with lead peers
  • Continually evaluate the UX/UI based on feedback from users, user research, game designers, product managers and etc
  • Identify opportunities to improve implementation standards, process, and collaborative workflows
  • Support interface screens implementation using efficient and flexible layout design
  • Review and iterate with your team to ensure features are built to design specifications and presentation / interaction to both look pixel perfect and feel great

Preferred Qualifications

  • Passion for the Diablo franchise and ARPG genre.
  • Interests in nurturing a healthy game community.
  • Experience designing interfaces for a variety of platforms and/or control schemes.