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Gameplay Animator – Unannounced Game

Gameplay Animator – Unannounced Game

CompanyBlizzard Entertainment
LocationIrvine, CA, USA, Albany, NY, USA
Salary$29.81 – $55.14
TypeFull-Time
Degrees
Experience LevelMid Level, Senior

Requirements

  • Strong understanding of the principles of animation and body mechanics.
  • Experience animating characters and creatures in Maya (or equivalent 3D programs).
  • Strong understanding of human and creature anatomy and a keen eye toward creatively representing their movements in believable ways.
  • Experience with creating animation blend trees; previous experience with node-based animation editors.

Responsibilities

  • Partner with the animation team to help develop a unique animation style and visual direction for the project.
  • Collaborate with designers, tech artists, and engineers to integrate the animation assets into the engine, and identify and troubleshoot any technical issues that might arise.
  • Partner with engineers and tech artists to help support and develop an effective animation pipeline for prototyping and a rapid iteration mindset for game development.

Preferred Qualifications

  • Professional experience working on AAA games for major platforms.
  • Experience with prototype/quick iteration environments.
  • Experience working with motion capture.
  • Experience with basic modeling and rigging.