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Character FX Artist – Feature Animation
Company | Netflix |
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Location | Vancouver, BC, Canada |
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Salary | $80000 – $160000 |
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Type | Full-Time |
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Degrees | |
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Experience Level | Junior, Mid Level |
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Requirements
- Experience with software such as Houdini, Maya or similar 3D animation and effects tools. Preferred Houdini Vellum experience.
- Understanding of physics-based simulations for hair, cloth, muscle, feathers and other character-related effects.
- Strong sense of timing, weight, and motion in creating realistic effects.
- Ability to create both realistic and stylized effects as per project requirements.
- Strong verbal and written communication skills to effectively collaborate with team members.
- Ability to articulate ideas and technical information clearly.
- Keen eye for detail to ensure high-quality effects that enhance the storytelling.
- Flexibility to adapt to different styles and techniques as required by various projects.
- Stay current with industry trends and advancements in character effects technology.
- Experience in a similar role within the film, gaming, or animation industry.
- Knowledge of scripting languages like VEX or Python for tool development and automation is a bonus.
- A portfolio showcasing a range of character effects work.
- Excellent verbal, written, and e-social communication skills.
Responsibilities
- Create hair, cloth, and fur simulation setups.
- Design procedural creature simulation rigs in Houdini following department standards and workflows.
- Collaborate closely with other departments to create realistic and stylized character effects.
- Be part of a dynamic team of passionate CFX artists dedicated to delivering high-quality work.
- Incorporate feedback from supervisors and directors to develop, refine and improve your work and the teams.
- Take part in internal training to boost CFX skills.
- Collaborate with grace, humility, inclusion, and open-mindedness.
Preferred Qualifications
- Preferred Houdini Vellum experience.
- Knowledge of scripting languages like VEX or Python for tool development and automation is a bonus.