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Class Designer – Diablo IV

Class Designer – Diablo IV

CompanyBlizzard Entertainment
LocationIrvine, CA, USA
Salary$29.81 – $55.14
TypeFull-Time
Degrees
Experience LevelMid Level

Requirements

  • Minimum 3 of professional experience as a game designer, ideally on RPG or action titles.
  • Hands-on experience designing and balancing character classes, abilities, or combat systems.
  • Strong understanding of Diablo IV ARPG gameplay, with a particular focus on character builds, itemization, and endgame content.
  • Solid analytical and problem-solving skills to identify design issues and iterate effectively.
  • Excellent communication skills with the ability to articulate design decisions and collaborate across teams.

Responsibilities

  • Design and implement engaging class mechanics, abilities, and gameplay loops that align with the dark, immersive tone of Diablo IV.
  • Ensures class features interact meaningfully with broader gameplay systems (e.g., itemization, endgame, progression).
  • Apply your knowledge of ARPG systems and metas to iterate and balance gameplay content.
  • Use scripting and design tools to prototype and deliver content from concept to final implementation.
  • Collaborate across disciplines (engineering, art, UI/UX, etc.) to develop cohesive and polished experiences.
  • Provide and receive constructive feedback through playtests and reviews.

Preferred Qualifications

  • Familiarity with the Diablo franchise or similar ARPGs as a passionate player.
  • Experience implementing gameplay content using scripting or visual programming languages.
  • A strong personal understanding of how metas evolve in ARPGs with the introduction of new mechanics and features.
  • Experience contributing to live game updates or seasonal content.