Crowds Artist
Company | The Walt Disney Company |
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Location | Burbank, CA, USA |
Salary | $56.38 – $67.28 |
Type | Full-Time |
Degrees | Bachelor’s |
Experience Level | Entry Level/New Grad, Junior |
Requirements
- Bachelor’s degree in Computer Graphics, Computer Science, Engineering, and related fields, or equivalent experience
- Understanding of rigging and animation techniques
- Strong interest in Particle Systems, AI/Machine learning, or crowds systems (agent/brain design, simulation, and behavior)
- Experience with commercial graphics packages such as Maya and Houdini
- Solid understanding of the production processes and pipelines of CG Animation, VFX, or Video Game productions
- Ability to work with a team and collaborate closely with others within the department and other departments
- Strong problem solving abilities
Responsibilities
- Support the story by populating scenes with crowd character assets and animation
- Collaborate with peers to address creative and technical notes
- Identify opportunities to share knowledge and educate others on the production process
- Develop and maintain crowds technology and tools
- Design crowd character behaviors and set ups
Preferred Qualifications
- Experience with scripting languages such as Python
- Experience with the Linux or Unix operating system
- Experience with Object Oriented programming such as C++ a plus