Game Designer II – Game Balance – Project K
Company | Riot Games |
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Location | Los Angeles, CA, USA |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | |
Experience Level | Mid Level |
Requirements
- 2+ years experience as a professional game designer
- Broad mechanics and content design ability
- Demonstrated experience tuning and balancing strategy games
Responsibilities
- Understand the relevant audiences for the game, and from this, calibrate your design expertise to reflect appropriate taste for these audiences
- Use data and sense-making to identify opportunities to improve the health of the game through cards
- Articulate and consider a scope and depth of possible solutions, including possible effects, and collaboratively reach the best solution
- Discover solutions conceptually through rapid prototyping
- Implement card content and iterate on it through playtesting
- Evaluate and improve balance across the game’s design and execution, especially understanding the multiple ways the game will be played by players
- Improve existing design frameworks, our approaches to design, and create new ones
- Openly share work and seek feedback from other developers, while combine co-worker and player feedback to calibrate design direction
- Provide mentorship to more junior members of the design team
Preferred Qualifications
- Knowledge of CCGs and their features
- Experience playing competitively in CCGs
- Experience working with or playing PvP strategy games
- Experience developing a competitive or multiplayer game