Graphics Software Engineer – Graphics Software Engineering
Company | Qualcomm |
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Location | Boxborough, MA, USA |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | Master’s |
Experience Level | Entry Level/New Grad, Junior |
Requirements
- Bachelor’s degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
- Knowledge of one or more programming language suitable for graphics (e.g., C++, C)
Responsibilities
- Applies Graphics knowledge to assist in the architect, design, implementation, and verification of the structure and performance of GPU hardware, drivers, features, applications, and tools.
- Writes code for well-defined features, drivers, and APIs using different languages (e.g., C, C++, perl, python).
- Maintains comprehensive pre- and post-silicon tests using tools and methods for a specific, well-defined component to verify performance.
- Assists in identifying deficiencies in designs and works with team members to develop solutions to improve designs.
- Collaborates with team members to understand new features and functionality that align with needs and goals for implementation and customization.
- Writes detailed design documentation and feature descriptions for projects.
Preferred Qualifications
- Master’s Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
- 1+ year of relevant GPU experience.