Graphics Software Engineer – Senior – Graphics Software Engineering
Company | Qualcomm |
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Location | San Diego, CA, USA |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | Master’s |
Experience Level | Senior |
Requirements
- Master’s Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
- 2+ years of relevant GPU experience.
- 1+ year of work experience in a role requiring interaction with senior leadership (e.g., Director and above).
Responsibilities
- Applies Graphics knowledge and experience to architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools.
- Writes code for features, drivers, and APIs using different languages (e.g., C, C++, perl, python) and ensures code will perform effectively on different platforms.
- Maintains comprehensive pre- and post-silicon tests using tools and methods in different environments (e.g., simulation, emulation, on-device) to verify performance and identify issues.
- Identifies deficiencies in designs and works with team members to develop solutions to improve designs.
- Collaborates with teams and external stakeholders to expose new features and functionality that align with needs and goals for implementation and customization.
- Writes detailed design documentation and feature descriptions for projects to guide developers and/or customers to use or implement software.
Preferred Qualifications
- Master’s Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
- 2+ years of relevant GPU experience.
- 1+ year of work experience in a role requiring interaction with senior leadership (e.g., Director and above).