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Graphics Software Engineer – Staff – Graphics Software Engineering

Graphics Software Engineer – Staff – Graphics Software Engineering

CompanyQualcomm
LocationSanta Clara, CA, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
DegreesMaster’s
Experience LevelSenior

Requirements

  • Master’s Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
  • 2+ years of relevant GPU experience.
  • 1+ year of experience working in a large matrixed organization.
  • 1+ year of work experience in a role requiring interaction with senior leadership (e.g., Director and above).

Responsibilities

  • Leverages advanced Graphics knowledge and experience to architect, design, implement, verify, and optimize the structure and performance of critical GPU hardware, drivers, features, applications, and tools.
  • Writes code for complex features, drivers, and APIs using different languages (e.g., C, C++, perl, python) and ensures code will perform effectively on different platforms.
  • Develops and maintains comprehensive pre- and post-silicon tests using advanced tools and methods in different environments (e.g., simulation, emulation, on-device) to ensure optimal performance, stability, security, and identify issues.
  • Identifies deficiencies and proposes solutions to improve designs; implements quality improvements in industry standard APIs and GPU hardware.
  • Collaborates with cross-functional teams, customers, external stakeholders (developers and standards groups), and/or third-party vendors to expose new features and functionality that align with needs and goals for implementation and customization.
  • Writes detailed design documentation and feature descriptions for complex projects to guide developers and/or customers to use or implement software.

Preferred Qualifications

  • Master’s Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
  • 2+ years of relevant GPU experience.
  • 1+ year of experience working in a large matrixed organization.
  • 1+ year of work experience in a role requiring interaction with senior leadership (e.g., Director and above).