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Lead Content Designer

Lead Content Designer

CompanySkydance
LocationSanta Monica, CA, USA, Los Angeles, CA, USA
Salary$125000 – $150000
TypeFull-Time
Degrees
Experience LevelSenior, Expert or higher

Requirements

  • 8+ years of game production experience, with at least 1+ year experience leading a pod or team.
  • Shipped at least 1 title as a Lead.
  • Deep understanding of Unreal Engine’s visual scripting language.
  • Knowledge and experience in interactive storytelling, including dialogue implementation, scenario design and environmental storytelling.
  • Excellent communication skills, including both problem resolution and pitching ideas.
  • Demonstrable skill with design tools and implementation, including implementing audio files and props to create engaging narrative.
  • Experience with writing and appreciation of game design documents.
  • Expertise in working with 3rd party game engines (Unreal, Unity).
  • Demonstrated experience mentoring, teaching, or otherwise communicating technical design concepts.
  • Contributed to at least one title from pre-production to launch.
  • Ability to manage external developers, reviewing their work, and providing feedback.
  • Skilled at managing a team by setting goals, assigning milestone tasks, reviewing deliveries, and providing constructive feedback to the team.
  • Excellent written and verbal communication skills.
  • Previous experience as a Senior or Lead Narrative/Content Designer on previous game titles.

Responsibilities

  • Design, discover and iterate on large pieces of content that keep players engaged and having fun.
  • Understand and be the subject matter expert of how content drives engagement and its role in creating lasting memories for players.
  • Drive the existing content pipelines, and develop new, effective processes as our content demands it.
  • Collaborate with the Game Director, Design Director, and Narrative Director to create seamless story-driven games that support strong player agency.
  • Lead the implementation of features/content that requires significant writer and designer interaction.
  • Ensure smooth collaboration between design and writing teams to build a world-class game.
  • Manage and mentor a team of narrative/content designers (internal and external) in various aspects of level production.
  • Manage the schedule and work of the narrative/content design team on a project.
  • Devise and assemble conditions for the narrative/content design team’s success.
  • Mentor and coach team members to foster their design, technical, and professional development.
  • Work with production to establish a timeline and needed resources.
  • Work effectively with outsource teams.

Preferred Qualifications

    No preferred qualifications provided.