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Narrative Realization Designer – Project Hire

Narrative Realization Designer – Project Hire

CompanyThat’s No Moon Entertainment
LocationLos Angeles, CA, USA
Salary$89000 – $111000
TypeFull-Time
Degrees
Experience LevelJunior, Mid Level

Requirements

  • Broad experience with Unreal Engine and scripting best practices, ideally including sequencer, montages, blueprints, and event scripting. Animation systems experience a significant plus.
  • Passion for narrative presentation and the player experience, familiar with the work required to bring this content from concept to final.
  • Comfortable working within & driving the development of systems used to express story, character performance and player.
  • Working knowledge of narrative presentation techniques including cinematic language, timing, staging, performance & agency.
  • Strong technical problem-solving and interpersonal skills.
  • A passion for making games with the enthusiasm & skill to polish to the highest level of quality.

Responsibilities

  • Create & maintain Unreal Engine assets and manage complex interactions between systems, driving towards an engaging and fluid player experience.
  • Collaborate with animation, engineering, art & others to craft narrative moments, systems and experiences that express a world class narrative.
  • Communicate & consult between disciplines across the studio as a member of a connective tissue team – this role bridges multiple content categories.
  • Work with production & leads to plan and prioritize work on a micro and macro scale, actively participating in prioritization, scoping & creative discussions.
  • Help to drive iteration between disciplines with a focus on technical & aesthetic quality, feasibility & player experience.

Preferred Qualifications

  • Excellent communicator, comfortable translating the complexity of a wide variety of disciplines with accuracy and precision.
  • Approachable & enthusiastic about narrative and the technical underpinnings that bring a story to life.
  • Deep appreciation for the various crafts that go into games & a passion for helping to express them to the highest level of quality.
  • Actively engages with feedback at every level & is aware of the overlap between design and other disciplines.
  • Comfortable balancing priorities in a highly iterative environment.
  • Able to utilize lateral thinking to solve problems and utilize resources effectively.