Research and Development Scientist
Company | Ubisoft |
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Location | Montreal, QC, Canada |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | PhD |
Experience Level | Senior, Expert or higher |
Requirements
- A PhD in Computer Science or a related technical field
- A background in applied or basic research (in industry or academia) + the ability to lead research through standard experimental methodologies
- Hands-on experience in cutting-edge techniques like deep learning or algorithmic foundations of optimization
- Proficiency in C, C++, or Python
- A highly collaborative spirit + excellent communication, interpersonal, and presentation skills
- Curiosity, critical thinking, and resourcefulness (you’ll have access to data, game engines, and world-class experts)
- Contributions to public research (e.g. published papers in relevant venues like NeurIPS, ICML, ACL, SIGGRAPH, or GDC)
- Motivation to find solutions to real world problems related to the video game industry
Responsibilities
- Define and develop our research topics within your area of expertise + help create internal training
- Collaborate with other La Forge team members to develop proof-of-concept prototypes
- Communicate progress within and outside Ubisoft by publishing papers, presenting at conferences, etc.
- Oversee and guide graduate students
- Participate in recruitment to assess candidates for internships and full-time positions
- Stay up to date on the latest academic advances & industry trends within your area of specialization
Preferred Qualifications
-
No preferred qualifications provided.