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Research Associate – Graphics
Company | Activision-Blizzard |
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Location | Los Angeles, CA, USA |
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Salary | $19.71 – $36.42 |
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Type | Full-Time |
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Degrees | PhD |
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Experience Level | Entry Level/New Grad |
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Requirements
- First-authored publications at peer-reviewed conferences (e.g. CVPR, ICCV, NeurIPS, WACV, and SIGGRAPH)
- Demonstrated solid understanding and previous experience in machine learning and computer vision concepts like Gaussian Splatting, Differentiable Rendering, Transformers, Generative Adversarial Models.
- Experience implementing state-of-the-art machine learning algorithms from research papers and optimizing models for real-world applications.
- Ability to collaborate with interdisciplinary teams, including engineers, designers, and researchers, to integrate ML solutions into production environments.
- Possess a Ph.D. or be currently enrolled in a Ph.D. program in Computer Science, with a proven track record of engineering expertise.
- Solid understanding of Computer Graphics concepts like 3D Morphable Models, Inverse Rendering.
- Strong programming skills in Python, with expertise in deep learning frameworks such as PyTorch and TensorFlow.
Responsibilities
- Participate in R&D projects related to performance capture, cloth capture and character animation.
- Assist in developing, maintaining, and supporting asset creation pipelines and tools which integrate with different specific studio pipelines.
Preferred Qualifications
No preferred qualifications provided.