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Senior 3D Graphics Software Engineer

Senior 3D Graphics Software Engineer

CompanyAechelon Technology
LocationSan Bruno, CA, USA, Overland Park, KS, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • Passion for real time computer graphics and solid software engineering principles
  • 5+ years of experience in design and architecture of 3D real time graphics applications for the game, broadcast, entertainment or visual simulation industries
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

Responsibilities

  • Designing and developing the next generation of our real-time graphics rendering engine and content creation tools
  • Enhancing our art path and integrating it with our shader engine to achieve the next level of realism and performance

Preferred Qualifications

  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with next-generation graphics APIs such as Vulkan or DirectX 12
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery