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Senior FX Artist II – SFD / Cinematics
Company | Blizzard Entertainment |
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Location | Irvine, CA, USA |
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Salary | $53.74 – $99.46 |
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Type | Full-Time |
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Degrees | |
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Experience Level | Expert or higher |
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Requirements
- A minimum of 10+ years’ experience in producing feature film quality effects in Houdini
- Extensive experience with particle systems, fluid dynamics, rigid body dynamics, and procedural systems
- Experience with node-based compositing software such as Nuke
- A deep understanding of physical dynamics and natural phenomena
- Proven track record creating effects such as smoke, fire, clouds, water, steam, explosions, magic, etc.
- Deep understanding of feature film level pipelines and their respective issues
- Experience with or a strong desire to learn real-time effects
- Experience with current industry trends in rendering
Responsibilities
- Provide simulations and systems that mimic real life phenomena such as smoke, fire, and water
- Design and implement abstract magical and technological effects
- Perform basic compositing skills for FX slap-comps for review by the supervision team
- Help prototype artist tools and work with the technical team to implement that tooling at a high level
- Lead teams of FX artists on individual shows
Preferred Qualifications
- Experience with VEX
- Experience using PDG for shot and asset production
- Experience with USD
- Experience with Solaris as a lighting and authoring toolset for USD
- Experience with C++ or Python
- Experience with real-time effects for cinematics or game development
- Working Knowledge of Mantra, Karma, RenderMan or Redshift renderers
- Experience with the Axiom solver toolset