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Senior Game Artist

Senior Game Artist

CompanyPeopleFun
LocationWashington, USA, Oregon, USA, California, USA, Texas, USA, Jackson Township, NJ, USA, Florida, USA, Nevada, USA, Georgia, USA, Concord, NH, USA, Minnesota, USA, Colorado, USA, Rhode Island, USA, Maryland, USA, Massachusetts, USA, Illinois, USA
Salary$90000 – $130000
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • 6+ years of experience in 2D art creation for feature game development, with a track record of delivering successful mobile games
  • A strong portfolio showcasing your expertise and understanding of art fundamentals, with a focus on effective UI and design for clarity and usability.
  • Experience across all production stages, from concept development to final implementation.
  • Proficiency in Photoshop and familiarity with modern design tools like Figma and other standard UI layout tools.
  • General understanding of usability design principles, UX wireframes, and user flows tailored to a casual gaming audience
  • Strong problem-solving skills and openness to giving and receiving feedback.
  • Familiar working inside Unity with the capacity to set up scenes, implement UI and prefabs
  • Proven ability to collaborate effectively across disciplines, working closely with other artists, programmers, production, and other team members in a close knit game development environment
  • Excellent communication, attention to detail, and ability to maintain visual consistency.
  • Strong organizational and time management skills, able to work independently with minimal supervision.
  • Comfortable working in a fast-paced, dynamic environment with shifting priorities.

Responsibilities

  • Produce and refine UI/UX, illustrations, marketing material and other visual assets.
  • Collaborate closely with the Art director and designers to ensure UI adheres to design principles for layout and spacing while enhancing players understanding of actions and goals.
  • Create assets, scenes, and prefabs in unity that perform within the technical specifications
  • Translate abstract ideas into clear designs by rapidly iterating on concepts through sketches, mockups, or wireframes
  • Contribute ideas for new themes and events to engage and excite our audience
  • Ensure consistent style and quality of new and existing features.
  • Coordinate with cross-functional teams for smooth asset integration inside Unity.
  • Refine and adjust assets as needed to improve visual consistency and appeal.
  • Manage tasks effectively and collaborate with producers to ensure work is accurately estimated and delivered on schedule.

Preferred Qualifications

  • VFX and animation in Unity is a plus
  • Experience with character development
  • Familiarity with Spine