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Senior Product Manager – Engine Productivity

Senior Product Manager – Engine Productivity

CompanyRoblox
LocationSan Mateo, CA, USA
Salary$224510 – $275030
TypeFull-Time
DegreesBachelor’s
Experience LevelMid Level, Senior

Requirements

  • 3-5 years of product management or related industry experience, with leadership, organizational, and execution skills; able to balance vision with data.
  • Familiar with concepts and systems that ensure efficient software development at scale, such as build, automated testing, and deployment.
  • Bachelor’s degree or equivalent experience in Computer Science, Engineering, or a similar technical field.
  • Experience shipping deeply technical products in one or more of the following domains: Load testing, Image comparison testing, Integration testing, Performance tooling and optimization.
  • Ability to learn quickly: Roblox has many unique elements–even in testing–and we don’t expect anyone to come in with perfect prior knowledge, but we do expect you to learn what you don’t know and will provide support for you to do so.
  • You can define a clear goal and iterate to it, prioritizing scalability.
  • Clear communication, able to explain highly complex technical concepts at both high and low levels to executive stakeholders.
  • Passionate about representing the customer–internal and external–and ensuring we deliver useful outcomes over ambiguous output.

Responsibilities

  • Work closely with engineering leadership to own the vision and roadmap for Test Automation at Roblox.
  • Drive the strategy and support the execution of cross-functional projects.
  • Know the customer best, including internal teams, external developer customers, and external end-users, working to research, prototype, and define the requirements for test automation that impacts multiple groups at Roblox.
  • Work with engineering leadership to handle the project management aspects of execution.
  • Define the specifications for both low-level and user-facing projects and make the day-to-day decisions that happen during execution to ensure the team is shipping successful projects.
  • Communicate to other internal stakeholders including executives, engineers, designers, and product team members.
  • Interface with our developer community to understand potential external use cases for testing.

Preferred Qualifications

  • Experience working in the game development space.
  • Experience working on engineering tooling products.
  • Experience shipping DevOps products.
  • Experience coding in Lua.
  • Experience coding in C++.
  • Experience driving 0-1 projects with a curiosity and desire to learn and try new things, whether personal or professional.