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Senior Technical Artist
Company | Skydance |
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Location | Santa Monica, CA, USA |
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Salary | $110000 – $110000 |
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Type | Full-Time |
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Degrees | Bachelor’s |
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Experience Level | Senior |
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Requirements
- Bachelor’s degree or foreign equivalent in Visual Effects, Animation, or Technical Art
- Two (2) years of experience as Modeler, Designer, or VFX or Technical Artist in the virtual reality (VR) industry
- Shader development in a 3D modeling package using 3DsMax and/or Unreal Engine
- Developing custom tools for Digital Content Creation tools (Maya, and Max)
- Hard-surface modeling, texturing and offline rendering
- VR content development
- Coding languages (Python, MaxScript, Perl, C++, and C#)
Responsibilities
- Create 3D art, develop the visual features of the game, and bring it into the engine
- Debug issues with games using 3D art pipeline and user-facing engine tools
- Provide support to artists and engineers with asset performance and validation
- Review creative process and identify opportunities for tool improvements, and create tools to improve the art team’s efficiency by authoring Maya scripts, standalone scripts, and software
- Diagnose and resolve in-game problems and challenging technical issues in the art production pipeline and ensure all dependencies are met.
Preferred Qualifications
No preferred qualifications provided.