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Senior Technical Artist – World Creation

Senior Technical Artist – World Creation

CompanyEpic Games
LocationWashington, USA, California, USA, New York, NY, USA
Salary$150000 – $230000
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • 5+ years of technical experience in the World Building field (e.g. Senior Technical Artist or equivalent) working with exceptional engineering talent
  • Subject matter expertise in large open world production, landscape creation workflows, 3D modeling, geometry scripting, procedural content generation for games and the ability to teach those workflows to others
  • Expertise with Houdini, World Machine, Gaea, Maya, 3Ds Max, Blender and with Unreal, Unity or any proprietary game engine is a plus
  • Excellent communication, and relationship-building skills
  • Comfortable with change, managing complex tasks and adaptable to project scope

Responsibilities

  • Participate in the design and iterative development of world building tools
  • Partner with Engineering and UX teams to design workflows, and build valuable well thought out solutions
  • Ensure our tools are best in class and meet our user expectations by creating prototypes, demos, examples and provide constant feedback
  • Drive product initiatives with minimal direction/supervision
  • Engage with our internal Epic Games production teams and external users to understand their needs and requirements
  • Apply principles, standards and best practices within the subject matter area to influence product deliverables and manage the product roadmap
  • Work with our marketing and sales teams to help them explain what problems we are solving and the value for our users

Preferred Qualifications

  • Expertise with Houdini, World Machine, Gaea, Maya, 3Ds Max, Blender and with Unreal, Unity or any proprietary game engine is a plus