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Staff Software Engineer – Gaming AI Development – PC Compute – Software Gaming Engineering

Staff Software Engineer – Gaming AI Development – PC Compute – Software Gaming Engineering

CompanyQualcomm
LocationSan Diego, CA, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelSenior, Expert or higher

Requirements

  • 5+ years of professional experience
  • Comfortable working in large unfamiliar C/C++ codebases
  • Hands-on experience using Machine Learning frameworks – Tensorflow/Pytorch
  • Foundational knowledge of machine learning models and training
  • Excellent written and verbal communication skills
  • Self-motivated
  • Familiarity with Generative AI Model architectures
  • Experience with machine learning accelerators, optimizing algorithms for hardware acceleration cores using CUDA, OpenCL, DSPs and/or ML specific cores
  • Familiar with modern PC/console game engine architectures

Responsibilities

    No responsibilities provided.

Preferred Qualifications

  • 5+ years of professional experience
  • Comfortable working in large unfamiliar C/C++ codebases
  • Hands-on experience using Machine Learning frameworks – Tensorflow/Pytorch
  • Foundational knowledge of machine learning models and training
  • Excellent written and verbal communication skills
  • Self-motivated
  • Familiarity with Generative AI Model architectures
  • Experience with machine learning accelerators, optimizing algorithms for hardware acceleration cores using CUDA, OpenCL, DSPs and/or ML specific cores
  • Familiar with modern PC/console game engine architectures