Staff Software Engineer – Gaming AI Development – PC Compute – Software Gaming Engineering
Company | Qualcomm |
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Location | San Diego, CA, USA |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | |
Experience Level | Senior, Expert or higher |
Requirements
- 5+ years of professional experience
- Comfortable working in large unfamiliar C/C++ codebases
- Hands-on experience using Machine Learning frameworks – Tensorflow/Pytorch
- Foundational knowledge of machine learning models and training
- Excellent written and verbal communication skills
- Self-motivated
- Familiarity with Generative AI Model architectures
- Experience with machine learning accelerators, optimizing algorithms for hardware acceleration cores using CUDA, OpenCL, DSPs and/or ML specific cores
- Familiar with modern PC/console game engine architectures
Responsibilities
-
No responsibilities provided.
Preferred Qualifications
- 5+ years of professional experience
- Comfortable working in large unfamiliar C/C++ codebases
- Hands-on experience using Machine Learning frameworks – Tensorflow/Pytorch
- Foundational knowledge of machine learning models and training
- Excellent written and verbal communication skills
- Self-motivated
- Familiarity with Generative AI Model architectures
- Experience with machine learning accelerators, optimizing algorithms for hardware acceleration cores using CUDA, OpenCL, DSPs and/or ML specific cores
- Familiar with modern PC/console game engine architectures