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System Software Engineer – Gpu
Company | NVIDIA |
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Location | Santa Clara, CA, USA |
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Salary | $120000 – $235750 |
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Type | Full-Time |
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Degrees | Bachelor’s, Master’s |
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Experience Level | Junior, Mid Level |
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Requirements
- BS or MS degree in one of the areas of Electrical Engineering, Computer Engineering, Computer Science (or equivalent experience)
- 2+ years proven experience in a related hardware/software position
- Strong C/C++ programming skills
- Understanding of PC architecture, and ability to work close to the hardware
- Very strong problem solving and debugging skills
- Ability to self-manage, show leadership, and have good interpersonal skills
Responsibilities
- Working closely with architecture, hardware and driver teams through the product development life cycle of computing and graphics processors, as well as compute products.
- Responsible for crafting software tools and infrastructure required for new chip development, validation, and productization.
- You will assess new hardware features and architect manufacturing diagnostic tests using pre-beta CUDA.
- Explore ways to use high level compute & graphics programming APIs to stress specific units and flows at a GPU and system level.
- This job will require an understanding of our hardware and software architectures.
Preferred Qualifications
- Background with Parallel Computing, PCIE, NvLink or server product technologies like Infiniband, Ethernet is a plus
- Previous experience of working on a large system software code base is preferable