Team Lead Engine
Company | Ubisoft |
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Location | Montreal, QC, Canada |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | Bachelor’s |
Experience Level | Mid Level, Senior |
Requirements
- A degree in computer science, computer engineering, or a related field.
- A minimum of three years of experience managing a team of programmers.
- Extensive experience in programming and/or participation in the full production of at least one game or the equivalent as a lead programmer in video game development.
- Proficiency in C++ and other programming languages commonly used for game development.
- The ability to understand video game production and to put yourself in the shoes of other professionals involved in production.
Responsibilities
- Distribute tasks and follow-up on the progress of the various projects during team meetings.
- Provide your team with the tools they need to work independently and contribute to the long-term technological vision of the projects.
- Meet individually with each member of your team to discuss performance, well-being, and career advancement.
- Oversee a multidisciplinary team touching multiple subjects such as animation, physics, streaming, memory, pipeline, and general engine work.
- Communicate regularly with leads in other disciplines to plan ahead, assess risks, and deliver on time.
- Keep your project lead informed of the progress of your assignments and meet with other leads, both on your project and others, to discuss ways to improve processes and share technologies.
- Communicate with different production using Snowdrop to align project goals and be knowledgeable of future developments that we could benefit from.
Preferred Qualifications
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No preferred qualifications provided.