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Technical Animation Director

Technical Animation Director

CompanyUbisoft
LocationMontreal, QC, Canada
Salary$Not Provided – $Not Provided
TypeFull-Time
DegreesBachelor’s, Master’s
Experience LevelSenior, Expert or higher

Requirements

  • 7 years of experience in animation within the gaming industry, developing animatable systems or programming, including 3 years in leadership
  • Strong mastery of game engines (Unity, Unreal) and 3D software (MotionBuilder, 3ds Max, and Maya)
  • Good understanding of scripting languages (Python, C#, JavaScript, and MaxScript), motion capture, and state machines
  • Degree in 3D animation, computer science, computer engineering, or any other related field
  • Excellent communication, mentoring, time management, and leadership abilities
  • Ability to convey ideas clearly and impactfully
  • Experience with bug tracking software (Jira) and version control systems (Perforce)

Responsibilities

  • Set up and maintain the animation pipeline to optimize the efficiency of our animation team
  • Work closely with the tools team to create or improve scripts in MotionBuilder (Python)
  • Collaborate with animators and developers to design and improve animation systems in the game engine
  • Support our animation programmer in setting up procedural animation systems and full-body IK
  • Ensure that animation systems support customization
  • Work with riggers to find the best balance between artistic quality and optimal performance
  • Write documentation and assist technical animators and animators in their daily tasks

Preferred Qualifications

  • Innovative and collaborative approach
  • Analytical mindset
  • Curiosity and adaptability to technical and creative challenges
  • Passion for sharing and nurturing talent