Skip to content

Technical Artist
Company | Brunswick |
---|
Location | Urbana, IL, USA |
---|
Salary | $67300 – $116600 |
---|
Type | Full-Time |
---|
Degrees | Bachelor’s |
---|
Experience Level | Mid Level, Senior |
---|
Requirements
- Bachelor’s degree in Computer Science, Software Engineering, Video Game Development or similar.
- 3-5 years of development experience in Unreal Engine.
- Proficiency with C++, especially as used in video game or simulation development.
- Experience with automated 3D production pipelines and CI as used in film, game, and UI development.
- Proficiency in at least one other programming language commonly used in front end development such as JavaScript, TypeScript, or Python.
- Analytical and mathematical skills, especially in geospatial, topology, and geometry.
- One (1) or more projects developing with virtual, augmented, or other extended reality.
- Experience with Perforce and Git.
Responsibilities
- Develop and maintain digital environments in Unreal Engine.
- Modeling of 3D assets with Rhinoceros 3D and Blender.
- Texture and detail assets to varying levels of quality from simple shapes to photorealistic.
- Develop procedural environment elements.
- Work with other designers and engineers to leverage the developed environment as a development tool for UX/UI, a validation tool for Autonomy and other efforts, and a showcase tool for media, investors, and customers.
- Investigate uses of extended reality (VR, AR, and other).
- Assist with development of front ends for various projects (mobile, web, and desktop).
- Work with BI-DesignLab team to execute POC style projects envisioning the future of boating.
- Manage interns: Plan projects that are executable by interns in semester long efforts, Determine requirements for interns and help recruit appropriately, Manage the workflow of approximately three to five interns through spring and fall semesters as well as over the summer.
Preferred Qualifications
- 2-4 years of experience professionally developing virtual, augmented, or other extended reality technologies.
- Some professional experience as a front-end developer.
- Proven track record of learning and applying new technologies.
- Some leadership experience or management experience, professionally or otherwise.