Timi-Technical artist intern
Company | Tencent |
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Location | Montreal, QC, Canada |
Salary | $Not Provided – $Not Provided |
Type | Internship |
Degrees | Bachelor’s |
Experience Level | Internship |
Requirements
- Currently in school graduating with a future date, or graduation year no earlier than 2024
- Educational background in game programming or computer science
- Experience and knowledge of all or some of the following: Procedural content creation (Houdini); Scripting languages (Python, C#); 3D and 2D software (3DSMax, Blender, Photoshop, Substance); Shaders
- Team player, highly collaborative and results oriented
- Good communication and presentation skills
- Curious about learning and implementing new technologies based on industry trends
Responsibilities
- Develop scalable art content production pipeline and tools that support our creative vision
- Establish rules and guidelines for art content production
- Produce visual benchmarks that push technology forward and maximize quality
- Collaborate with programming team to guide feature development
- Support a team of artists to build content efficiently and consistently
- Profile and optimize performance on console/PC
- Write and maintain technical documentation
Preferred Qualifications
- Experience developing in and extending Unreal Engine a plus