Tools Programmer
Company | Epic Games |
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Location | Morrisville, NC, USA, Bellevue, WA, USA |
Salary | $157355 – $230788 |
Type | Full-Time |
Degrees | |
Experience Level | Junior, Mid Level |
Requirements
- Excellent C++ skills
- Experience developing in a large codebase
- Experience with at least one UI Framework (i.e. WPF/XAML, Slate, WinForms, Qt)
- Experience developing tools that improve the user experience, iteration, and development time in game development or other 3D simulation programs
- Ability to collaborate and communicate cross-discipline, from content creators to engineers, from UX designers to QA analysts
- A passion for improving the customer experience beyond code. Some examples of your passion may be – participating in UX design, developing automated tests, or adding profiling and analytics to monitor user behaviors
- Someone who is user-focused, solutions-focused, and innovative.
Responsibilities
- Design, implement, and improve content creation tools and Editor APIs, such as tab managers, docking stacks and keybind systems
- Analyze and fix problems in the Unreal Editor to improve the codebase
- Work with stakeholders in all disciplines (i.e. engineers, artists, and designers) to identify areas for improvements, gather feedback, and design solutions for users’ needs in the Unreal Editor
- Support external customers by answering their technical requests and questions
- Work collaboratively across many of Epic’s internal teams to improve the user experience and workflows within Unreal Editor
Preferred Qualifications
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No preferred qualifications provided.